diff options
-rw-r--r-- | Makefile | 38 | ||||
-rw-r--r-- | src/app.c | 243 |
2 files changed, 200 insertions, 81 deletions
@@ -32,12 +32,13 @@ wrapper.a: src/wrapper/verbose.h src/wrapper/wrapper.c src/wrapper/wrapper.h runtime/libdl.so: private override CPPFLAGS += -D_GNU_SOURCE -DLINKER_DEBUG=1 runtime/libdl.so: private override CFLAGS += -Wno-pedantic -Wno-variadic-macros -Wno-pointer-to-int-cast -Wno-int-to-pointer-cast +runtime/libdl.so: private override LDLIBS += -ldl -lpthread runtime/libdl.so: wrapper.a src/linker/dlfcn.c src/linker/linker.c src/linker/linker_environ.c src/linker/rt.c src/linker/strlcpy.c runtime/libc.so: private override CPPFLAGS += -D_GNU_SOURCE runtime/libc.so: private override LDFLAGS += -Wl,-wrap,_IO_file_xsputn runtime/libc.so: private override CFLAGS += -Wno-deprecated-declarations runtime/libc.so: private override LDLIBS += `pkg-config --libs libbsd libunwind` -runtime/libc.so: src/wrapper/verbose.h src/libc.c src/libc-stdio.c src/libc-sha1.c src/libc-antiantidebug.c +runtime/libc.so: wrapper.a src/libc.c src/libc-stdio.c src/libc-sha1.c src/libc-antiantidebug.c runtime/libpthread.so: private override CPPFLAGS += -D_GNU_SOURCE runtime/libpthread.so: private override LDLIBS += -lpthread runtime/libpthread.so: src/libpthread.c @@ -50,21 +51,29 @@ runtime/libEGL.so: src/libEGL.c runtime/libOpenSLES.so: private override CFLAGS += -Wno-pedantic runtime/libOpenSLES.so: wrapper.a src/libOpenSLES.c -jvm.a: private override CPPFLAGS += -D_GNU_SOURCE -jvm.a: private override CFLAGS += -Wno-unused-variable -Wno-pedantic -jvm.a: wrapper.a src/jvm/jvm.c +runtime/libjvm.so: private override CPPFLAGS += -D_GNU_SOURCE +runtime/libjvm.so: private override CFLAGS += -Wno-pedantic +runtime/libjvm.so: wrapper.a src/jvm/jvm.c runtime/libjvm-java.so: private override CPPFLAGS += -D_GNU_SOURCE -runtime/libjvm-java.so: src/wrapper/verbose.h src/libjvm-java.c -runtime/libjvm-android.so: src/wrapper/verbose.h src/libjvm-android.c -runtime/libjvm-unity.so: src/wrapper/verbose.h src/libjvm-unity.c - -app: private override CFLAGS += -Wno-pedantic -D_DEFAULT_SOURCE -app: private override LDLIBS += -ldl -Wl,-rpath,runtime runtime/libdl.so runtime/libpthread.so -app: private override LDLIBS += runtime/libjvm-java.so runtime/libjvm-android.so runtime/libjvm-unity.so -app: wrapper.a src/app.c runtime/libdl.so -app: runtime/libc.so runtime/libpthread.so runtime/libandroid.so runtime/liblog.so +runtime/libjvm-java.so: src/libjvm-java.c +runtime/libjvm-android.so: src/libjvm-android.c +runtime/libjvm-unity.so: src/libjvm-unity.c + +# trick linker to link against unversioned libs +libdl.so: runtime/libdl.so + ln -s $< $@ +libpthread.so: runtime/libpthread.so + ln -s $< $@ + +app: private override CFLAGS += -D_DEFAULT_SOURCE +app: private override LDFLAGS += -L. -Wl,-Y,runtime,-rpath,runtime +app: private override LDLIBS += -ldl -lpthread +app: private override LDLIBS += -ljvm -ljvm-java -ljvm-android -ljvm-unity +app: src/app.c libdl.so libpthread.so +app: runtime/libpthread.so runtime/libc.so +app: runtime/libandroid.so runtime/liblog.so app: runtime/libEGL.so runtime/libOpenSLES.so -app: jvm.a runtime/libjvm-java.so runtime/libjvm-android.so runtime/libjvm-unity.so +app: runtime/libjvm.so runtime/libjvm-java.so runtime/libjvm-android.so runtime/libjvm-unity.so install-bin: $(bins) install -Dm755 $^ -t "$(DESTDIR)$(PREFIX)$(BINDIR)" @@ -76,3 +85,4 @@ clean: $(RM) -r runtime .PHONY: all clean install +.INTERMEDIATE: libdl.so libpthread.so @@ -1,13 +1,159 @@ -#include <stdlib.h> #include <stdio.h> +#include <stdlib.h> #include <libgen.h> #include <dlfcn.h> #include <err.h> -#include <assert.h> -#include <linux/limits.h> +#include <limits.h> #include "linker/dlfcn.h" #include "jvm/jvm.h" +static int +run_jni_game(struct jvm *jvm) +{ + // Works only with unity libs for now + struct { + union { + void *ptr; + void (*fun)(JNIEnv*, jobject, jobject); + } native_init_jni; + + union { + void *ptr; + void (*fun)(JNIEnv*, jobject); + } native_done; + + union { + void *ptr; + void (*fun)(JNIEnv*, jobject, jstring); + } native_file; + + union { + void *ptr; + jboolean (*fun)(JNIEnv*, jobject); + } native_pause; + + union { + void *ptr; + void (*fun)(JNIEnv*, jobject, jint, jobject); + } native_recreate_gfx_state; + + union { + void *ptr; + jboolean (*fun)(JNIEnv*, jobject); + } native_render; + + union { + void *ptr; + void (*fun)(JNIEnv*, jobject); + } native_resume; + + union { + void *ptr; + void (*fun)(JNIEnv*, jobject, jboolean); + } native_focus_changed; + + union { + void *ptr; + void (*fun)(JNIEnv*, jobject, jstring); + } native_set_input_string; + + union { + void *ptr; + void (*fun)(JNIEnv*, jobject); + } native_soft_input_closed; + + union { + void *ptr; + void (*fun)(JNIEnv*, jobject, jboolean); + } native_set_input_canceled; + + union { + void *ptr; + void (*fun)(JNIEnv*, jobject, jobject); + } native_init_www; + + union { + void *ptr; + void (*fun)(JNIEnv*, jobject, jobject); + } native_init_web_request; + + union { + void *ptr; + void (*fun)(JNIEnv*, jobject, jlong); + } native_add_vsync_time; + + union { + void *ptr; + void (*fun)(JNIEnv*, jobject, jboolean); + } native_forward_events_to_dalvik; + + union { + void *ptr; + void (*fun)(JNIEnv*, jobject, jobject); + } native_inject_event; + } unity; + + static const char *unity_player_class = "com.unity3d.player.UnityPlayer"; + unity.native_init_jni.ptr = jvm_get_native_method(jvm, unity_player_class, "initJni"); + unity.native_done.ptr = jvm_get_native_method(jvm, unity_player_class, "nativeDone"); + unity.native_file.ptr = jvm_get_native_method(jvm, unity_player_class, "nativeFile"); + unity.native_pause.ptr = jvm_get_native_method(jvm, unity_player_class, "nativePause"); + unity.native_recreate_gfx_state.ptr = jvm_get_native_method(jvm, unity_player_class, "nativeRecreateGfxState"); + unity.native_render.ptr = jvm_get_native_method(jvm, unity_player_class, "nativeRender"); + unity.native_resume.ptr = jvm_get_native_method(jvm, unity_player_class, "nativeResume"); + unity.native_focus_changed.ptr = jvm_get_native_method(jvm, unity_player_class, "nativeFocusChanged"); + unity.native_set_input_string.ptr = jvm_get_native_method(jvm, unity_player_class, "nativeSetInputString"); + unity.native_soft_input_closed.ptr = jvm_get_native_method(jvm, unity_player_class, "nativeSoftInputClosed"); + unity.native_set_input_canceled.ptr = jvm_get_native_method(jvm, unity_player_class, "nativeSetInputCanceled"); + unity.native_init_www.ptr = jvm_get_native_method(jvm, unity_player_class, "nativeInitWWW"); + unity.native_init_web_request.ptr = jvm_get_native_method(jvm, unity_player_class, "nativeInitWebRequest"); + unity.native_add_vsync_time.ptr = jvm_get_native_method(jvm, unity_player_class, "nativeAddVSyncTime"); + unity.native_forward_events_to_dalvik.ptr = jvm_get_native_method(jvm, unity_player_class, "nativeForwardEventsToDalvik"); + unity.native_inject_event.ptr = jvm_get_native_method(jvm, unity_player_class, "nativeInjectEvent"); + + if (!unity.native_init_jni.ptr || !unity.native_file.ptr) + errx(EXIT_FAILURE, "not a unity jni lib"); + + const jobject context = jvm->native.AllocObject(&jvm->env, jvm->native.FindClass(&jvm->env, "android/app/Activity")); + unity.native_init_jni.fun(&jvm->env, context, context); + +#if WOLF + unity.native_file.fun(&jvm->env, context, jvm->env->NewStringUTF(&jvm->env, "/mnt/media/dev/android2gnulinux/apks/wolf.apk")); +#elif STARLIGHT + unity.native_file.fun(&jvm->env, context, jvm->env->NewStringUTF(&jvm->env, "/mnt/media/dev/android2gnulinux/apks/starlight.apk")); +#elif STAROCEAN + unity.native_file.fun(&jvm->env, context, jvm->env->NewStringUTF(&jvm->env, "/mnt/media/dev/android2gnulinux/apks/starocean.apk")); +#elif SHADOWVERSE + unity.native_file.fun(&jvm->env, context, jvm->env->NewStringUTF(&jvm->env, "/mnt/media/dev/android2gnulinux/apks/shadowverse.apk")); +#elif HEARTHSTONE + unity.native_file.fun(&jvm->env, context, jvm->env->NewStringUTF(&jvm->env, "/mnt/media/dev/android2gnulinux/apks/hearthstone.apk")); + unity.native_file.fun(&jvm->env, context, jvm->env->NewStringUTF(&jvm->env, "/mnt/media/dev/android2gnulinux/local/obb/com.blizzard.wtcg.hearthstone/patch.1561502.com.blizzard.wtcg.hearthstone.obb")); + unity.native_file.fun(&jvm->env, context, jvm->env->NewStringUTF(&jvm->env, "/mnt/media/dev/android2gnulinux/local/obb/com.blizzard.wtcg.hearthstone/main.1561502.com.blizzard.wtcg.hearthstone.obb")); +#else + unity.native_file.fun(&jvm->env, context, jvm->env->NewStringUTF(&jvm->env, "/mnt/media/dev/android2gnulinux/apks/honkai.apk")); + unity.native_file.fun(&jvm->env, context, jvm->env->NewStringUTF(&jvm->env, "/mnt/media/dev/android2gnulinux/local/obb/com.miHoYo.bh3oversea/main.100.com.miHoYo.bh3oversea.obb")); +#endif + + // unity.native_forward_events_to_dalvik.fun(&jvm->env, context, true); + unity.native_init_www.fun(&jvm->env, context, jvm->env->FindClass(&jvm->env, "com/unity3d/player/WWW")); + unity.native_init_web_request.fun(&jvm->env, context, jvm->env->FindClass(&jvm->env, "com/unity3d/player/UnityWebRequest")); + unity.native_recreate_gfx_state.fun(&jvm->env, context, 0, context); + unity.native_focus_changed.fun(&jvm->env, context, true); + unity.native_resume.fun(&jvm->env, context); + unity.native_done.fun(&jvm->env, context); + // unity.native_add_vsync_time.fun(&jvm->env, context, 0); + + while (unity.native_render.fun(&jvm->env, context)) { + static int i = 0; + if (++i >= 10) { + unity.native_inject_event.fun(&jvm->env, context, jvm->native.AllocObject(&jvm->env, jvm->native.FindClass(&jvm->env, "android/view/MotionEvent"))); + i = 0; + } + } + + return EXIT_SUCCESS; +} + int main(int argc, const char *argv[]) { @@ -23,76 +169,39 @@ main(int argc, const char *argv[]) dl_parse_library_path(dirname(abs), ";"); } - { - void *handle; - if (!(handle = bionic_dlopen(argv[1], RTLD_NOW | RTLD_LOCAL))) - errx(EXIT_FAILURE, "dlopen failed: %s", bionic_dlerror()); + void *handle; + if (!(handle = bionic_dlopen(argv[1], RTLD_LOCAL | RTLD_NOW))) + errx(EXIT_FAILURE, "dlopen failed: %s", bionic_dlerror()); + + printf("trying JNI_OnLoad from: %s\n", argv[1]); + + struct { + union { + void *ptr; + jint (*fun)(void*, void*); + } JNI_OnLoad; - printf("trying JNI_OnLoad from: %s\n", argv[1]); + union { + void *ptr; + int (*fun)(int, const char*[]); + } main; + } entry; + int ret = EXIT_FAILURE; + if ((entry.JNI_OnLoad.ptr = bionic_dlsym(handle, "JNI_OnLoad"))) { struct jvm jvm; jvm_init(&jvm); - const jobject context = jvm.native.AllocObject(&jvm.env, jvm.native.FindClass(&jvm.env, "android/app/Activity")); - - jint (*JNI_OnLoad)(void*, void*) = bionic_dlsym(handle, "JNI_OnLoad"); - assert(JNI_OnLoad); - - JNI_OnLoad(&jvm.vm, NULL); - - static const char *unity_player_class = "com.unity3d.player.UnityPlayer"; - void (*native_init_jni)(JNIEnv*, jobject, jobject) = jvm_get_native_method(&jvm, unity_player_class, "initJni"); - void (*native_done)(JNIEnv*, jobject) = jvm_get_native_method(&jvm, unity_player_class, "nativeDone"); - void (*native_file)(JNIEnv*, jobject, jstring) = jvm_get_native_method(&jvm, unity_player_class, "nativeFile"); - // jboolean (*native_pause)(JNIEnv*, jobject) = jvm_get_native_method(&jvm, unity_player_class, "nativePause"); - void (*native_recreate_gfx_state)(JNIEnv*, jobject, jint, jobject) = jvm_get_native_method(&jvm, unity_player_class, "nativeRecreateGfxState"); - jboolean (*native_render)(JNIEnv*, jobject) = jvm_get_native_method(&jvm, unity_player_class, "nativeRender"); - void (*native_resume)(JNIEnv*, jobject) = jvm_get_native_method(&jvm, unity_player_class, "nativeResume"); - void (*native_focus_changed)(JNIEnv*, jobject, jboolean) = jvm_get_native_method(&jvm, unity_player_class, "nativeFocusChanged"); - // void (*native_set_input_string)(JNIEnv*, jobject, jstring) = jvm_get_native_method(&jvm, unity_player_class, "nativeSetInputString"); - // void (*native_soft_input_closed)(JNIEnv*, jobject) = jvm_get_native_method(&jvm, unity_player_class, "nativeSoftInputClosed"); - // void (*native_set_input_canceled)(JNIEnv*, jobject, jboolean) = jvm_get_native_method(&jvm, unity_player_class, "nativeSetInputCanceled"); - void (*native_init_www)(JNIEnv*, jobject, jobject) = jvm_get_native_method(&jvm, unity_player_class, "nativeInitWWW"); - void (*native_init_web_request)(JNIEnv*, jobject, jobject) = jvm_get_native_method(&jvm, unity_player_class, "nativeInitWebRequest"); - // void (*native_add_vsync_time)(JNIEnv*, jobject, jlong) = jvm_get_native_method(&jvm, unity_player_class, "nativeAddVSyncTime"); - // void (*native_forward_events_to_dalvik)(JNIEnv*, jobject, jboolean) = jvm_get_native_method(&jvm, unity_player_class, "nativeForwardEventsToDalvik"); - void (*native_inject_event)(JNIEnv*, jobject, jobject) = jvm_get_native_method(&jvm, unity_player_class, "nativeInjectEvent"); - native_init_jni(&jvm.env, context, context); -#if WOLF - native_file(&jvm.env, context, jvm.env->NewStringUTF(&jvm.env, "/mnt/media/dev/android2gnulinux/apks/wolf.apk")); -#elif STARLIGHT - native_file(&jvm.env, context, jvm.env->NewStringUTF(&jvm.env, "/mnt/media/dev/android2gnulinux/apks/starlight.apk")); -#elif SHADOWVERSE - native_file(&jvm.env, context, jvm.env->NewStringUTF(&jvm.env, "/mnt/media/dev/android2gnulinux/apks/shadowverse.apk")); -#elif HEARTHSTONE - native_file(&jvm.env, context, jvm.env->NewStringUTF(&jvm.env, "/mnt/media/dev/android2gnulinux/apks/hearthstone.apk")); - native_file(&jvm.env, context, jvm.env->NewStringUTF(&jvm.env, "/mnt/media/dev/android2gnulinux/local/obb/com.blizzard.wtcg.hearthstone/patch.1561502.com.blizzard.wtcg.hearthstone.obb")); - native_file(&jvm.env, context, jvm.env->NewStringUTF(&jvm.env, "/mnt/media/dev/android2gnulinux/local/obb/com.blizzard.wtcg.hearthstone/main.1561502.com.blizzard.wtcg.hearthstone.obb")); -#else - native_file(&jvm.env, context, jvm.env->NewStringUTF(&jvm.env, "/mnt/media/dev/android2gnulinux/apks/honkai.apk")); - native_file(&jvm.env, context, jvm.env->NewStringUTF(&jvm.env, "/mnt/media/dev/android2gnulinux/local/obb/com.miHoYo.bh3oversea/main.100.com.miHoYo.bh3oversea.obb")); -#endif - // native_forward_events_to_dalvik(&jvm.env, context, true); - native_init_www(&jvm.env, context, jvm.native.FindClass(&jvm.env, "com/unity3d/player/WWW")); - native_init_web_request(&jvm.env, context, jvm.native.FindClass(&jvm.env, "com/unity3d/player/UnityWebRequest")); - native_recreate_gfx_state(&jvm.env, context, 0, context); - native_focus_changed(&jvm.env, context, true); - native_resume(&jvm.env, context); - native_done(&jvm.env, context); - // native_add_vsync_time(&jvm.env, context, 0); - - while (native_render(&jvm.env, context)) { - static int i = 0; - if (++i >= 10) { - native_inject_event(&jvm.env, context, jvm.native.AllocObject(&jvm.env, jvm.native.FindClass(&jvm.env, "android/view/MotionEvent"))); - i = 0; - } - } - - printf("unloading module: %s\n", argv[1]); - bionic_dlclose(handle); + entry.JNI_OnLoad.fun(&jvm.vm, NULL); + ret = run_jni_game(&jvm); jvm_release(&jvm); + } else if ((entry.main.ptr = bionic_dlsym(handle, "main"))) { + ret = entry.main.fun(argc - 1, &argv[1]); + } else { + warnx("no entrypoint found in %s", argv[1]); } + printf("unloading module: %s\n", argv[1]); + bionic_dlclose(handle); printf("exiting\n"); - return EXIT_SUCCESS; + return ret; } |