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path: root/glcapture.c
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* Add buffer structJari Vetoniemi2017-01-24
* Use rgb0 as video type for ES so we ignore alphaJari Vetoniemi2017-01-23
* Flip pixels of video if neededJari Vetoniemi2017-01-23
* Ignore sigpipeJari Vetoniemi2017-01-23
* Add wider OpenGL coverage, more cleanups, etc..Jari Vetoniemi2017-01-23
* Move out non function hook code out of hooks.hJari Vetoniemi2017-01-23
* Split code a bit, wrangle OpenGLJari Vetoniemi2017-01-23
* Make it possible hook into EGLJari Vetoniemi2017-01-23
* Make the function hooking bit sanerJari Vetoniemi2017-01-23
* Unneccessary scopingJari Vetoniemi2017-01-23
* Refactor GL codeJari Vetoniemi2017-01-23
* Update informationJari Vetoniemi2017-01-23
* Decouple data writingJari Vetoniemi2017-01-23
* Update "documentation"Jari Vetoniemi2017-01-22
* Update tunable descriptionJari Vetoniemi2017-01-22
* Synchronize to single base timeJari Vetoniemi2017-01-22
* Handle stream information changes properlyJari Vetoniemi2017-01-22
* Implement rest of ffmpeg supported PCM formatsJari Vetoniemi2017-01-22
* Add some FIXMEsJari Vetoniemi2017-01-22
* Fix header size sanity checkJari Vetoniemi2017-01-22
* Update the information at top of .c fileJari Vetoniemi2017-01-22
* Initial commitJari Vetoniemi2017-01-22