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authorJari Vetoniemi <jari.vetoniemi@indooratlas.com>2020-03-16 18:49:26 +0900
committerJari Vetoniemi <jari.vetoniemi@indooratlas.com>2020-03-30 00:39:06 +0900
commitfcbf63e62c627deae76c1b8cb8c0876c536ed811 (patch)
tree64cb17de3f41a2b6fef2368028fbd00349946994 /jni/ruby/ccan/list
Fresh start
Diffstat (limited to 'jni/ruby/ccan/list')
-rw-r--r--jni/ruby/ccan/list/list.h635
1 files changed, 635 insertions, 0 deletions
diff --git a/jni/ruby/ccan/list/list.h b/jni/ruby/ccan/list/list.h
new file mode 100644
index 0000000..749db78
--- /dev/null
+++ b/jni/ruby/ccan/list/list.h
@@ -0,0 +1,635 @@
+/* Licensed under BSD-MIT - see ccan/licenses/BSD-MIT file for details */
+#ifndef CCAN_LIST_H
+#define CCAN_LIST_H
+#include <assert.h>
+#include "ccan/str/str.h"
+#include "ccan/container_of/container_of.h"
+#include "ccan/check_type/check_type.h"
+
+/**
+ * struct list_node - an entry in a doubly-linked list
+ * @next: next entry (self if empty)
+ * @prev: previous entry (self if empty)
+ *
+ * This is used as an entry in a linked list.
+ * Example:
+ * struct child {
+ * const char *name;
+ * // Linked list of all us children.
+ * struct list_node list;
+ * };
+ */
+struct list_node
+{
+ struct list_node *next, *prev;
+};
+
+/**
+ * struct list_head - the head of a doubly-linked list
+ * @h: the list_head (containing next and prev pointers)
+ *
+ * This is used as the head of a linked list.
+ * Example:
+ * struct parent {
+ * const char *name;
+ * struct list_head children;
+ * unsigned int num_children;
+ * };
+ */
+struct list_head
+{
+ struct list_node n;
+};
+
+#define LIST_LOC __FILE__ ":" stringify(__LINE__)
+#define list_debug(h, loc) (h)
+#define list_debug_node(n, loc) (n)
+
+/**
+ * LIST_HEAD_INIT - initializer for an empty list_head
+ * @name: the name of the list.
+ *
+ * Explicit initializer for an empty list.
+ *
+ * See also:
+ * LIST_HEAD, list_head_init()
+ *
+ * Example:
+ * static struct list_head my_list = LIST_HEAD_INIT(my_list);
+ */
+#define LIST_HEAD_INIT(name) { { &name.n, &name.n } }
+
+/**
+ * LIST_HEAD - define and initialize an empty list_head
+ * @name: the name of the list.
+ *
+ * The LIST_HEAD macro defines a list_head and initializes it to an empty
+ * list. It can be prepended by "static" to define a static list_head.
+ *
+ * See also:
+ * LIST_HEAD_INIT, list_head_init()
+ *
+ * Example:
+ * static LIST_HEAD(my_global_list);
+ */
+#define LIST_HEAD(name) \
+ struct list_head name = LIST_HEAD_INIT(name)
+
+/**
+ * list_head_init - initialize a list_head
+ * @h: the list_head to set to the empty list
+ *
+ * Example:
+ * ...
+ * struct parent *parent = malloc(sizeof(*parent));
+ *
+ * list_head_init(&parent->children);
+ * parent->num_children = 0;
+ */
+static inline void list_head_init(struct list_head *h)
+{
+ h->n.next = h->n.prev = &h->n;
+}
+
+/**
+ * list_node_init - initialize a list_node
+ * @n: the list_node to link to itself.
+ *
+ * You don't need to use this normally! But it lets you list_del(@n)
+ * safely.
+ */
+static inline void list_node_init(struct list_node *n)
+{
+ n->next = n->prev = n;
+}
+
+/**
+ * list_add - add an entry at the start of a linked list.
+ * @h: the list_head to add the node to
+ * @n: the list_node to add to the list.
+ *
+ * The list_node does not need to be initialized; it will be overwritten.
+ * Example:
+ * struct child *child = malloc(sizeof(*child));
+ *
+ * child->name = "marvin";
+ * list_add(&parent->children, &child->list);
+ * parent->num_children++;
+ */
+#define list_add(h, n) list_add_(h, n, LIST_LOC)
+static inline void list_add_(struct list_head *h,
+ struct list_node *n,
+ const char *abortstr)
+{
+ n->next = h->n.next;
+ n->prev = &h->n;
+ h->n.next->prev = n;
+ h->n.next = n;
+ (void)list_debug(h, abortstr);
+}
+
+/**
+ * list_add_tail - add an entry at the end of a linked list.
+ * @h: the list_head to add the node to
+ * @n: the list_node to add to the list.
+ *
+ * The list_node does not need to be initialized; it will be overwritten.
+ * Example:
+ * list_add_tail(&parent->children, &child->list);
+ * parent->num_children++;
+ */
+#define list_add_tail(h, n) list_add_tail_(h, n, LIST_LOC)
+static inline void list_add_tail_(struct list_head *h,
+ struct list_node *n,
+ const char *abortstr)
+{
+ n->next = &h->n;
+ n->prev = h->n.prev;
+ h->n.prev->next = n;
+ h->n.prev = n;
+ (void)list_debug(h, abortstr);
+}
+
+/**
+ * list_empty - is a list empty?
+ * @h: the list_head
+ *
+ * If the list is empty, returns true.
+ *
+ * Example:
+ * assert(list_empty(&parent->children) == (parent->num_children == 0));
+ */
+#define list_empty(h) list_empty_(h, LIST_LOC)
+static inline int list_empty_(const struct list_head *h, const char* abortstr)
+{
+ (void)list_debug(h, abortstr);
+ return h->n.next == &h->n;
+}
+
+/**
+ * list_empty_nodebug - is a list empty (and don't perform debug checks)?
+ * @h: the list_head
+ *
+ * If the list is empty, returns true.
+ * This differs from list_empty() in that if CCAN_LIST_DEBUG is set it
+ * will NOT perform debug checks. Only use this function if you REALLY
+ * know what you're doing.
+ *
+ * Example:
+ * assert(list_empty_nodebug(&parent->children) == (parent->num_children == 0));
+ */
+#ifndef CCAN_LIST_DEBUG
+#define list_empty_nodebug(h) list_empty(h)
+#else
+static inline int list_empty_nodebug(const struct list_head *h)
+{
+ return h->n.next == &h->n;
+}
+#endif
+
+/**
+ * list_del - delete an entry from an (unknown) linked list.
+ * @n: the list_node to delete from the list.
+ *
+ * Note that this leaves @n in an undefined state; it can be added to
+ * another list, but not deleted again.
+ *
+ * See also:
+ * list_del_from(), list_del_init()
+ *
+ * Example:
+ * list_del(&child->list);
+ * parent->num_children--;
+ */
+#define list_del(n) list_del_(n, LIST_LOC)
+static inline void list_del_(struct list_node *n, const char* abortstr)
+{
+ (void)list_debug_node(n, abortstr);
+ n->next->prev = n->prev;
+ n->prev->next = n->next;
+#ifdef CCAN_LIST_DEBUG
+ /* Catch use-after-del. */
+ n->next = n->prev = NULL;
+#endif
+}
+
+/**
+ * list_del_init - delete a node, and reset it so it can be deleted again.
+ * @n: the list_node to be deleted.
+ *
+ * list_del(@n) or list_del_init() again after this will be safe,
+ * which can be useful in some cases.
+ *
+ * See also:
+ * list_del_from(), list_del()
+ *
+ * Example:
+ * list_del_init(&child->list);
+ * parent->num_children--;
+ */
+#define list_del_init(n) list_del_init_(n, LIST_LOC)
+static inline void list_del_init_(struct list_node *n, const char *abortstr)
+{
+ list_del_(n, abortstr);
+ list_node_init(n);
+}
+
+/**
+ * list_del_from - delete an entry from a known linked list.
+ * @h: the list_head the node is in.
+ * @n: the list_node to delete from the list.
+ *
+ * This explicitly indicates which list a node is expected to be in,
+ * which is better documentation and can catch more bugs.
+ *
+ * See also: list_del()
+ *
+ * Example:
+ * list_del_from(&parent->children, &child->list);
+ * parent->num_children--;
+ */
+static inline void list_del_from(struct list_head *h, struct list_node *n)
+{
+#ifdef CCAN_LIST_DEBUG
+ {
+ /* Thorough check: make sure it was in list! */
+ struct list_node *i;
+ for (i = h->n.next; i != n; i = i->next)
+ assert(i != &h->n);
+ }
+#endif /* CCAN_LIST_DEBUG */
+
+ /* Quick test that catches a surprising number of bugs. */
+ assert(!list_empty(h));
+ list_del(n);
+}
+
+/**
+ * list_entry - convert a list_node back into the structure containing it.
+ * @n: the list_node
+ * @type: the type of the entry
+ * @member: the list_node member of the type
+ *
+ * Example:
+ * // First list entry is children.next; convert back to child.
+ * child = list_entry(parent->children.n.next, struct child, list);
+ *
+ * See Also:
+ * list_top(), list_for_each()
+ */
+#define list_entry(n, type, member) container_of(n, type, member)
+
+/**
+ * list_top - get the first entry in a list
+ * @h: the list_head
+ * @type: the type of the entry
+ * @member: the list_node member of the type
+ *
+ * If the list is empty, returns NULL.
+ *
+ * Example:
+ * struct child *first;
+ * first = list_top(&parent->children, struct child, list);
+ * if (!first)
+ * printf("Empty list!\n");
+ */
+#define list_top(h, type, member) \
+ ((type *)list_top_((h), list_off_(type, member)))
+
+static inline const void *list_top_(const struct list_head *h, size_t off)
+{
+ if (list_empty(h))
+ return NULL;
+ return (const char *)h->n.next - off;
+}
+
+/**
+ * list_pop - remove the first entry in a list
+ * @h: the list_head
+ * @type: the type of the entry
+ * @member: the list_node member of the type
+ *
+ * If the list is empty, returns NULL.
+ *
+ * Example:
+ * struct child *one;
+ * one = list_pop(&parent->children, struct child, list);
+ * if (!one)
+ * printf("Empty list!\n");
+ */
+#define list_pop(h, type, member) \
+ ((type *)list_pop_((h), list_off_(type, member)))
+
+static inline const void *list_pop_(const struct list_head *h, size_t off)
+{
+ struct list_node *n;
+
+ if (list_empty(h))
+ return NULL;
+ n = h->n.next;
+ list_del(n);
+ return (const char *)n - off;
+}
+
+/**
+ * list_tail - get the last entry in a list
+ * @h: the list_head
+ * @type: the type of the entry
+ * @member: the list_node member of the type
+ *
+ * If the list is empty, returns NULL.
+ *
+ * Example:
+ * struct child *last;
+ * last = list_tail(&parent->children, struct child, list);
+ * if (!last)
+ * printf("Empty list!\n");
+ */
+#define list_tail(h, type, member) \
+ ((type *)list_tail_((h), list_off_(type, member)))
+
+static inline const void *list_tail_(const struct list_head *h, size_t off)
+{
+ if (list_empty(h))
+ return NULL;
+ return (const char *)h->n.prev - off;
+}
+
+/**
+ * list_for_each - iterate through a list.
+ * @h: the list_head (warning: evaluated multiple times!)
+ * @i: the structure containing the list_node
+ * @member: the list_node member of the structure
+ *
+ * This is a convenient wrapper to iterate @i over the entire list. It's
+ * a for loop, so you can break and continue as normal.
+ *
+ * Example:
+ * list_for_each(&parent->children, child, list)
+ * printf("Name: %s\n", child->name);
+ */
+#define list_for_each(h, i, member) \
+ list_for_each_off(h, i, list_off_var_(i, member))
+
+/**
+ * list_for_each_rev - iterate through a list backwards.
+ * @h: the list_head
+ * @i: the structure containing the list_node
+ * @member: the list_node member of the structure
+ *
+ * This is a convenient wrapper to iterate @i over the entire list. It's
+ * a for loop, so you can break and continue as normal.
+ *
+ * Example:
+ * list_for_each_rev(&parent->children, child, list)
+ * printf("Name: %s\n", child->name);
+ */
+#define list_for_each_rev(h, i, member) \
+ for (i = container_of_var(list_debug(h, LIST_LOC)->n.prev, i, member); \
+ &i->member != &(h)->n; \
+ i = container_of_var(i->member.prev, i, member))
+
+/**
+ * list_for_each_safe - iterate through a list, maybe during deletion
+ * @h: the list_head
+ * @i: the structure containing the list_node
+ * @nxt: the structure containing the list_node
+ * @member: the list_node member of the structure
+ *
+ * This is a convenient wrapper to iterate @i over the entire list. It's
+ * a for loop, so you can break and continue as normal. The extra variable
+ * @nxt is used to hold the next element, so you can delete @i from the list.
+ *
+ * Example:
+ * struct child *next;
+ * list_for_each_safe(&parent->children, child, next, list) {
+ * list_del(&child->list);
+ * parent->num_children--;
+ * }
+ */
+#define list_for_each_safe(h, i, nxt, member) \
+ list_for_each_safe_off(h, i, nxt, list_off_var_(i, member))
+
+/**
+ * list_next - get the next entry in a list
+ * @h: the list_head
+ * @i: a pointer to an entry in the list.
+ * @member: the list_node member of the structure
+ *
+ * If @i was the last entry in the list, returns NULL.
+ *
+ * Example:
+ * struct child *second;
+ * second = list_next(&parent->children, first, list);
+ * if (!second)
+ * printf("No second child!\n");
+ */
+#define list_next(h, i, member) \
+ ((list_typeof(i))list_entry_or_null(list_debug(h, \
+ __FILE__ ":" stringify(__LINE__)), \
+ (i)->member.next, \
+ list_off_var_((i), member)))
+
+/**
+ * list_prev - get the previous entry in a list
+ * @h: the list_head
+ * @i: a pointer to an entry in the list.
+ * @member: the list_node member of the structure
+ *
+ * If @i was the first entry in the list, returns NULL.
+ *
+ * Example:
+ * first = list_prev(&parent->children, second, list);
+ * if (!first)
+ * printf("Can't go back to first child?!\n");
+ */
+#define list_prev(h, i, member) \
+ ((list_typeof(i))list_entry_or_null(list_debug(h, \
+ __FILE__ ":" stringify(__LINE__)), \
+ (i)->member.prev, \
+ list_off_var_((i), member)))
+
+/**
+ * list_append_list - empty one list onto the end of another.
+ * @to: the list to append into
+ * @from: the list to empty.
+ *
+ * This takes the entire contents of @from and moves it to the end of
+ * @to. After this @from will be empty.
+ *
+ * Example:
+ * struct list_head adopter;
+ *
+ * list_append_list(&adopter, &parent->children);
+ * assert(list_empty(&parent->children));
+ * parent->num_children = 0;
+ */
+#define list_append_list(t, f) list_append_list_(t, f, \
+ __FILE__ ":" stringify(__LINE__))
+static inline void list_append_list_(struct list_head *to,
+ struct list_head *from,
+ const char *abortstr)
+{
+ struct list_node *from_tail = list_debug(from, abortstr)->n.prev;
+ struct list_node *to_tail = list_debug(to, abortstr)->n.prev;
+
+ /* Sew in head and entire list. */
+ to->n.prev = from_tail;
+ from_tail->next = &to->n;
+ to_tail->next = &from->n;
+ from->n.prev = to_tail;
+
+ /* Now remove head. */
+ list_del(&from->n);
+ list_head_init(from);
+}
+
+/**
+ * list_prepend_list - empty one list into the start of another.
+ * @to: the list to prepend into
+ * @from: the list to empty.
+ *
+ * This takes the entire contents of @from and moves it to the start
+ * of @to. After this @from will be empty.
+ *
+ * Example:
+ * list_prepend_list(&adopter, &parent->children);
+ * assert(list_empty(&parent->children));
+ * parent->num_children = 0;
+ */
+#define list_prepend_list(t, f) list_prepend_list_(t, f, LIST_LOC)
+static inline void list_prepend_list_(struct list_head *to,
+ struct list_head *from,
+ const char *abortstr)
+{
+ struct list_node *from_tail = list_debug(from, abortstr)->n.prev;
+ struct list_node *to_head = list_debug(to, abortstr)->n.next;
+
+ /* Sew in head and entire list. */
+ to->n.next = &from->n;
+ from->n.prev = &to->n;
+ to_head->prev = from_tail;
+ from_tail->next = to_head;
+
+ /* Now remove head. */
+ list_del(&from->n);
+ list_head_init(from);
+}
+
+/**
+ * list_for_each_off - iterate through a list of memory regions.
+ * @h: the list_head
+ * @i: the pointer to a memory region wich contains list node data.
+ * @off: offset(relative to @i) at which list node data resides.
+ *
+ * This is a low-level wrapper to iterate @i over the entire list, used to
+ * implement all oher, more high-level, for-each constructs. It's a for loop,
+ * so you can break and continue as normal.
+ *
+ * WARNING! Being the low-level macro that it is, this wrapper doesn't know
+ * nor care about the type of @i. The only assumtion made is that @i points
+ * to a chunk of memory that at some @offset, relative to @i, contains a
+ * properly filled `struct node_list' which in turn contains pointers to
+ * memory chunks and it's turtles all the way down. Whith all that in mind
+ * remember that given the wrong pointer/offset couple this macro will
+ * happilly churn all you memory untill SEGFAULT stops it, in other words
+ * caveat emptor.
+ *
+ * It is worth mentioning that one of legitimate use-cases for that wrapper
+ * is operation on opaque types with known offset for `struct list_node'
+ * member(preferably 0), because it allows you not to disclose the type of
+ * @i.
+ *
+ * Example:
+ * list_for_each_off(&parent->children, child,
+ * offsetof(struct child, list))
+ * printf("Name: %s\n", child->name);
+ */
+#define list_for_each_off(h, i, off) \
+ for (i = list_node_to_off_(list_debug(h, LIST_LOC)->n.next, \
+ (off)); \
+ list_node_from_off_((void *)i, (off)) != &(h)->n; \
+ i = list_node_to_off_(list_node_from_off_((void *)i, (off))->next, \
+ (off)))
+
+/**
+ * list_for_each_safe_off - iterate through a list of memory regions, maybe
+ * during deletion
+ * @h: the list_head
+ * @i: the pointer to a memory region wich contains list node data.
+ * @nxt: the structure containing the list_node
+ * @off: offset(relative to @i) at which list node data resides.
+ *
+ * For details see `list_for_each_off' and `list_for_each_safe'
+ * descriptions.
+ *
+ * Example:
+ * list_for_each_safe_off(&parent->children, child,
+ * next, offsetof(struct child, list))
+ * printf("Name: %s\n", child->name);
+ */
+#define list_for_each_safe_off(h, i, nxt, off) \
+ for (i = list_node_to_off_(list_debug(h, LIST_LOC)->n.next, \
+ (off)), \
+ nxt = list_node_to_off_(list_node_from_off_(i, (off))->next, \
+ (off)); \
+ list_node_from_off_(i, (off)) != &(h)->n; \
+ i = nxt, \
+ nxt = list_node_to_off_(list_node_from_off_(i, (off))->next, \
+ (off)))
+
+
+/* Other -off variants. */
+#define list_entry_off(n, type, off) \
+ ((type *)list_node_from_off_((n), (off)))
+
+#define list_head_off(h, type, off) \
+ ((type *)list_head_off((h), (off)))
+
+#define list_tail_off(h, type, off) \
+ ((type *)list_tail_((h), (off)))
+
+#define list_add_off(h, n, off) \
+ list_add((h), list_node_from_off_((n), (off)))
+
+#define list_del_off(n, off) \
+ list_del(list_node_from_off_((n), (off)))
+
+#define list_del_from_off(h, n, off) \
+ list_del_from(h, list_node_from_off_((n), (off)))
+
+/* Offset helper functions so we only single-evaluate. */
+static inline void *list_node_to_off_(struct list_node *node, size_t off)
+{
+ return (void *)((char *)node - off);
+}
+static inline struct list_node *list_node_from_off_(void *ptr, size_t off)
+{
+ return (struct list_node *)((char *)ptr + off);
+}
+
+/* Get the offset of the member, but make sure it's a list_node. */
+#define list_off_(type, member) \
+ (container_off(type, member) + \
+ check_type(((type *)0)->member, struct list_node))
+
+#define list_off_var_(var, member) \
+ (container_off_var(var, member) + \
+ check_type(var->member, struct list_node))
+
+#if HAVE_TYPEOF
+#define list_typeof(var) typeof(var)
+#else
+#define list_typeof(var) void *
+#endif
+
+/* Returns member, or NULL if at end of list. */
+static inline void *list_entry_or_null(const struct list_head *h,
+ const struct list_node *n,
+ size_t off)
+{
+ if (n == &h->n)
+ return NULL;
+ return (char *)n - off;
+}
+#endif /* CCAN_LIST_H */