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authorJari Vetoniemi <mailroxas@gmail.com>2017-01-23 18:23:42 +0200
committerJari Vetoniemi <mailroxas@gmail.com>2017-01-23 18:23:42 +0200
commit238b64b541d9c37a59a291980e07f0b5d9d9826b (patch)
tree3a6dc532fce3fd5a40b6015c16b4fa711147a307
parent1d71fee4c0ba9be181fc48a447b7287754dc9bd1 (diff)
Add wider OpenGL coverage, more cleanups, etc..
Testing with some GLES 2.0 programs that I have made so I can profile this thing.
-rw-r--r--glcapture.c167
-rw-r--r--glwrangle.h132
-rw-r--r--hooks.h6
3 files changed, 202 insertions, 103 deletions
diff --git a/glcapture.c b/glcapture.c
index 8db96fe..d620fe4 100644
--- a/glcapture.c
+++ b/glcapture.c
@@ -8,17 +8,14 @@
* ^ Compile this branch of ffmpeg to get rawmux decoder
* You can test that it works by doing ./ffplay /tmp/glcapture.fifo
*
- * Make sure you increase your maximum pipe size /prox/sys/fs/pipe-max-size
- * to minimum of (FPS / 4) * ((width * height * 3) + 13)
+ * Make sure you increase your maximum pipe size /prox/sys/fs/pipe-max-size to minimum of
+ * (FPS / 4) * ((width * height * components) + 13) where components is 3 on OpenGL and 4 on OpenGL ES.
*
* If you get xruns from alsa, consider increasing your audio buffer size.
*/
#define _GNU_SOURCE
#include <dlfcn.h>
-#include <GL/glx.h>
-#include <EGL/egl.h>
-#include <alsa/asoundlib.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
@@ -32,6 +29,10 @@
#include <sys/types.h>
#include <sys/stat.h>
+#include <GL/glx.h>
+#include <EGL/egl.h>
+#include <alsa/asoundlib.h>
+
// Some tunables
// XXX: Make these configurable
@@ -58,6 +59,26 @@ enum stream {
STREAM_LAST,
};
+// Set to false to disable stream
+static const bool ENABLED_STREAMS[STREAM_LAST] = {
+ true, // STREAM_VIDEO
+ true, // STREAM_AUDIO
+};
+
+#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
+#define WARN(x, ...) do { warn("glcapture: "x, ##__VA_ARGS__); } while (0)
+#define WARNX(x, ...) do { warnx("glcapture: "x, ##__VA_ARGS__); } while (0)
+#define ERRX(x, y, ...) do { errx(x, "glcapture: "y, ##__VA_ARGS__); } while (0)
+#define WARN_ONCE(x, ...) do { static bool o = false; if (!o) { WARNX(x, ##__VA_ARGS__); o = true; } } while (0)
+
+// "entrypoints" exposed to hooks.h
+static void swap_buffers(void);
+static void alsa_writei(snd_pcm_t *pcm, const void *buffer, const snd_pcm_uframes_t size, const char *caller);
+static uint64_t get_fake_time_ns(void);
+
+#include "hooks.h"
+#include "glwrangle.h"
+
struct pbo {
uint64_t ts;
uint32_t width, height;
@@ -73,15 +94,15 @@ struct gl {
struct frame_info {
union {
struct {
- const char *format;
uint32_t width, height, fps;
} video;
struct {
- const char *format;
uint32_t rate;
uint8_t channels;
} audio;
};
+
+ const char *format;
uint64_t ts;
enum stream stream;
};
@@ -89,28 +110,14 @@ struct frame_info {
struct fifo {
struct {
struct frame_info info;
- bool ready;
} stream[STREAM_LAST];
+
uint64_t base;
size_t size;
int fd;
bool created;
};
-#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
-#define WARN(x, ...) do { warn("glcapture: "x, ##__VA_ARGS__); } while (0)
-#define WARNX(x, ...) do { warnx("glcapture: "x, ##__VA_ARGS__); } while (0)
-#define ERRX(x, y, ...) do { errx(x, "glcapture: "y, ##__VA_ARGS__); } while (0)
-#define WARN_ONCE(x, ...) do { static bool o = false; if (!o) { WARNX(x, ##__VA_ARGS__); o = true; } } while (0)
-
-// "entrypoints" exposed to hooks.h
-static void swap_buffers(void);
-static void alsa_writei(snd_pcm_t *pcm, const void *buffer, const snd_pcm_uframes_t size, const char *caller);
-static uint64_t get_fake_time_ns(void);
-
-#include "hooks.h"
-#include "glwrangle.h"
-
static uint64_t
get_time_ns(void)
{
@@ -134,8 +141,11 @@ write_rawmux_header(struct fifo *fifo)
{
uint8_t header[255] = { 'r', 'a', 'w', 'm', 'u', 'x' };
- if (strlen(fifo->stream[STREAM_VIDEO].info.video.format) +
- strlen(fifo->stream[STREAM_AUDIO].info.audio.format) + 33 > sizeof(header)) {
+ size_t variable_sz = 0;
+ for (enum stream i = 0; i < STREAM_LAST; ++i)
+ variable_sz += (fifo->stream[i].info.format ? strlen(fifo->stream[i].info.format) : 0);
+
+ if (variable_sz + 33 > sizeof(header)) {
warnx("something went wrong");
reset_fifo(fifo);
return false;
@@ -144,20 +154,20 @@ write_rawmux_header(struct fifo *fifo)
uint8_t *p = header + 6;
memcpy(p, (uint8_t[]){1}, sizeof(uint8_t)); p += 1;
- {
+ if (fifo->stream[STREAM_VIDEO].info.format) {
const struct frame_info *info = &fifo->stream[STREAM_VIDEO].info;
memcpy(p, (uint8_t[]){1}, sizeof(uint8_t)); p += 1;
- memcpy(p, info->video.format, strlen(info->video.format)); p += strlen(info->video.format) + 1;
+ memcpy(p, info->format, strlen(info->format)); p += strlen(info->format) + 1;
memcpy(p, (uint32_t[]){1}, sizeof(uint32_t)); p += 4;
memcpy(p, (uint32_t[]){info->video.fps * 1000}, sizeof(uint32_t)); p += 4;
memcpy(p, &info->video.width, sizeof(uint32_t)); p += 4;
memcpy(p, &info->video.height, sizeof(uint32_t)); p += 4;
}
- {
+ if (fifo->stream[STREAM_AUDIO].info.format) {
const struct frame_info *info = &fifo->stream[STREAM_AUDIO].info;
memcpy(p, (uint8_t[]){2}, sizeof(uint8_t)); p += 1;
- memcpy(p, info->audio.format, strlen(info->audio.format)); p += strlen(info->audio.format) + 1;
+ memcpy(p, info->format, strlen(info->format)); p += strlen(info->format) + 1;
memcpy(p, &info->audio.rate, sizeof(info->audio.rate)); p += 4;
memcpy(p, &info->audio.channels, sizeof(info->audio.channels)); p += 1;
}
@@ -171,12 +181,12 @@ stream_info_changed(const struct frame_info *current, const struct frame_info *l
assert(current->stream == last->stream);
if (current->stream == STREAM_VIDEO) {
- return (current->video.format != last->video.format ||
+ return (current->format != last->format ||
current->video.width != last->video.width ||
current->video.height != last->video.height);
}
- return (current->audio.format != last->audio.format ||
+ return (current->format != last->format ||
current->audio.rate != last->audio.rate ||
current->audio.channels != last->audio.channels);
}
@@ -184,18 +194,15 @@ stream_info_changed(const struct frame_info *current, const struct frame_info *l
static bool
check_and_prepare_stream(struct fifo *fifo, const struct frame_info *info)
{
- if (fifo->stream[info->stream].ready && stream_info_changed(info, &fifo->stream[info->stream].info)) {
+ if (!ENABLED_STREAMS[info->stream])
+ return false;
+
+ if (fifo->stream[info->stream].info.format && stream_info_changed(info, &fifo->stream[info->stream].info)) {
WARNX("stream information has changed");
reset_fifo(fifo);
}
fifo->stream[info->stream].info = *info;
- fifo->stream[info->stream].ready = true;
-
- for (enum stream i = 0; i < STREAM_LAST; ++i) {
- if (!fifo->stream[i].ready)
- return false;
- }
if (!fifo->created) {
remove(FIFO_PATH);
@@ -284,21 +291,42 @@ write_data(const struct frame_info *info, const void *buffer, const size_t size)
static void
capture_frame_pbo(struct gl *gl, const GLint view[4], const uint64_t ts)
{
+ const struct {
+ const char *video;
+ GLenum format;
+ uint8_t components;
+ } frame = {
+ // XXX: Maybe on ES we should instead modify the data and remove A component?
+ // Would save some transmission bandwidth at least
+ .video = (OPENGL_VARIANT == OPENGL_ES ? "rgba" : "rgb"),
+ .format = (OPENGL_VARIANT == OPENGL_ES ? GL_RGBA : GL_RGB),
+ .components = (OPENGL_VARIANT == OPENGL_ES ? 4 : 3),
+ };
+
if (!glIsBuffer(gl->pbo[gl->active].obj)) {
WARNX("create pbo %u", gl->active);
glGenBuffers(1, &gl->pbo[gl->active].obj);
}
glBindBuffer(GL_PIXEL_PACK_BUFFER, gl->pbo[gl->active].obj);
- glBufferData(GL_PIXEL_PACK_BUFFER, view[2] * view[3] * 3, NULL, GL_STREAM_READ);
+ glBufferData(GL_PIXEL_PACK_BUFFER, view[2] * view[3] * frame.components, NULL, GL_STREAM_READ);
+
+ struct { GLenum t; GLint o; GLint v; } map[] = {
+ { .t = GL_PACK_ALIGNMENT, .v = 1 },
+ { .t = GL_PACK_ROW_LENGTH },
+ { .t = GL_PACK_IMAGE_HEIGHT },
+ { .t = GL_PACK_SKIP_PIXELS },
+ };
+
+ for (size_t i = 0; i < ARRAY_SIZE(map); ++i) {
+ glGetIntegerv(map[i].t, &map[i].o);
+ glPixelStorei(map[i].t, map[i].v);
+ }
- glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
- glPixelStorei(GL_PACK_ROW_LENGTH, 0);
- glPixelStorei(GL_PACK_IMAGE_HEIGHT, 0);
- glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
- glReadPixels(view[0], view[1], view[2], view[3], GL_RGB, GL_UNSIGNED_BYTE, NULL);
- glPopClientAttrib();
+ glReadPixels(view[0], view[1], view[2], view[3], frame.format, GL_UNSIGNED_BYTE, NULL);
+
+ for (size_t i = 0; i < ARRAY_SIZE(map); ++i)
+ glPixelStorei(map[i].t, map[i].o);
gl->pbo[gl->active].ts = ts;
gl->pbo[gl->active].width = view[2];
@@ -308,19 +336,20 @@ capture_frame_pbo(struct gl *gl, const GLint view[4], const uint64_t ts)
gl->active = (gl->active + 1) % NUM_PBOS;
if (glIsBuffer(gl->pbo[gl->active].obj) && gl->pbo[gl->active].written) {
+ const struct frame_info info = {
+ .ts = gl->pbo[gl->active].ts,
+ .stream = STREAM_VIDEO,
+ .format = frame.video,
+ .video.width = gl->pbo[gl->active].width,
+ .video.height = gl->pbo[gl->active].height,
+ .video.fps = FPS,
+ };
+
const void *buf;
+ const size_t size = info.video.width * info.video.height * frame.components;
glBindBuffer(GL_PIXEL_PACK_BUFFER, gl->pbo[gl->active].obj);
- if ((buf = glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY))) {
- const struct frame_info info = {
- .ts = gl->pbo[gl->active].ts,
- .stream = STREAM_VIDEO,
- .video.format = "rgb24",
- .video.width = gl->pbo[gl->active].width,
- .video.height = gl->pbo[gl->active].height,
- .video.fps = FPS,
- };
-
- write_data(&info, buf, info.video.width * info.video.height * 3);
+ if ((buf = glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, size, GL_MAP_READ_BIT))) {
+ write_data(&info, buf, size);
glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
gl->pbo[gl->active].written = false;
}
@@ -331,11 +360,8 @@ static void
reset_capture(struct gl *gl)
{
for (size_t i = 0; i < NUM_PBOS; ++i) {
- if (glIsBuffer(gl->pbo[i].obj)) {
+ if (glIsBuffer(gl->pbo[i].obj))
glDeleteBuffers(1, &gl->pbo[i].obj);
- } else {
- WARNX("seems like program recreated opengl context?");
- }
}
WARNX("capture reset");
@@ -364,17 +390,26 @@ capture_frame(struct gl *gl, const GLint view[4])
static void
draw_indicator(const GLint view[4])
{
+ GLfloat clear[4];
+ GLboolean scissor;
+ glGetFloatv(GL_COLOR_CLEAR_VALUE, clear);
+ glGetBooleanv(GL_SCISSOR_TEST, &scissor);
+
+ if (!scissor)
+ glEnable(GL_SCISSOR_TEST);
+
const uint32_t size = (view[3] / 75 > 10 ? view[3] / 75 : 10);
- glPushAttrib(GL_ENABLE_BIT | GL_COLOR_BUFFER_BIT | GL_SCISSOR_BIT);
- glEnable(GL_SCISSOR_TEST);
glScissor(size / 2 - 1, view[3] - size - size / 2 - 1, size + 2, size + 2);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
glScissor(size / 2, view[3] - size - size / 2, size, size);
glClearColor(1.0f, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
- glDisable(GL_SCISSOR_TEST);
- glPopAttrib();
+
+ if (!scissor)
+ glDisable(GL_SCISSOR_TEST);
+
+ glClearColor(clear[0], clear[1], clear[2], clear[3]);
}
static void
@@ -445,10 +480,10 @@ alsa_get_frame_info(snd_pcm_t *pcm, struct frame_info *out_info, const char *cal
WARN_ONCE("%s (%s:%u:%u)", caller, snd_pcm_format_name(format), rate, channels);
out_info->ts = get_time_ns();
out_info->stream = STREAM_AUDIO;
- out_info->audio.format = alsa_get_format(format);
+ out_info->format = alsa_get_format(format);
out_info->audio.rate = rate;
out_info->audio.channels = channels;
- return (out_info->audio.format != NULL);
+ return (out_info->format != NULL);
}
static void
diff --git a/glwrangle.h b/glwrangle.h
index f6b2555..3da96b7 100644
--- a/glwrangle.h
+++ b/glwrangle.h
@@ -2,45 +2,71 @@
static GLenum (*_glGetError)(void);
static void (*_glGetIntegerv)(GLenum, GLint*);
+static void (*_glGetFloatv)(GLenum, GLfloat*);
+static void (*_glGetBooleanv)(GLenum, GLboolean*);
+static const char* (*_glGetString)(GLenum);
static GLboolean (*_glIsBuffer)(GLuint);
static void (*_glGenBuffers)(GLsizei, GLuint*);
static void (*_glDeleteBuffers)(GLsizei, GLuint*);
static void (*_glBindBuffer)(GLenum, GLuint);
static void (*_glBufferData)(GLenum, GLsizeiptr, const GLvoid*, GLenum);
-static void* (*_glMapBuffer)(GLenum, GLenum);
+static void* (*_glMapBufferRange)(GLenum, GLintptr, GLsizeiptr, GLbitfield);
static void (*_glUnmapBuffer)(GLenum);
static void (*_glPixelStorei)(GLenum, GLint);
static void (*_glReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*);
-static void (*_glPushClientAttrib)(GLbitfield);
-static void (*_glPopClientAttrib)(void);
-static void (*_glPushAttrib)(GLbitfield);
-static void (*_glPopAttrib)(void);
static void (*_glEnable)(GLenum);
static void (*_glDisable)(GLenum);
static void (*_glScissor)(GLint, GLint, GLsizei, GLsizei);
static void (*_glClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
static void (*_glClear)(GLbitfield);
+static void (*_glDebugMessageCallback)(GLDEBUGPROC, const void*);
+
+enum gl_variant {
+ OPENGL_ES,
+ OPENGL,
+};
+
+struct gl_version {
+ uint32_t major, minor;
+};
+
+static enum gl_variant OPENGL_VARIANT;
+static struct gl_version OPENGL_VERSION;
#define glGetError _glGetError
#define glGetIntegerv _glGetIntegerv
+#define glGetFloatv _glGetFloatv
+#define glGetBooleanv _glGetBooleanv
+#define glGetString _glGetString
#define glIsBuffer _glIsBuffer
#define glGenBuffers _glGenBuffers
#define glDeleteBuffers _glDeleteBuffers
#define glBindBuffer _glBindBuffer
#define glBufferData _glBufferData
-#define glMapBuffer _glMapBuffer
+#define glMapBufferRange _glMapBufferRange
#define glUnmapBuffer _glUnmapBuffer
#define glPixelStorei _glPixelStorei
#define glReadPixels _glReadPixels
-#define glPushClientAttrib _glPushClientAttrib
-#define glPopClientAttrib _glPopClientAttrib
-#define glPushAttrib _glPushAttrib
-#define glPopAttrib _glPopAttrib
#define glEnable _glEnable
#define glDisable _glDisable
#define glScissor _glScissor
#define glClearColor _glClearColor
#define glClear _glClear
+#define glDebugMessageCallback _glDebugMessageCallback
+
+static void
+debug_cb(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *data)
+{
+ (void)source, (void)type, (void)id, (void)severity, (void)length, (void)message, (void)data;
+ WARNX("%s", message);
+}
+
+static void*
+dlsym_proc(const char *procname)
+{
+ HOOK_DLSYM(dlsym);
+ return _dlsym(RTLD_NEXT, procname);
+}
static void
load_gl_function_pointers(void* (*procs[])(const char*), const size_t memb)
@@ -57,30 +83,70 @@ load_gl_function_pointers(void* (*procs[])(const char*), const size_t memb)
}
if (!proc)
- ERRX(EXIT_FAILURE, "There is no proc loader available");
-
-#define GL(x) do { if (!(_##x = proc(#x))) { ERRX(EXIT_FAILURE, "Failed to load %s", #x); } } while (0)
- GL(glGetError);
- GL(glGetIntegerv);
- GL(glIsBuffer);
- GL(glGenBuffers);
- GL(glDeleteBuffers);
- GL(glBindBuffer);
- GL(glBufferData);
- GL(glMapBuffer);
- GL(glUnmapBuffer);
- GL(glPixelStorei);
- GL(glReadPixels);
- GL(glPushClientAttrib);
- GL(glPopClientAttrib);
- GL(glPushAttrib);
- GL(glPopAttrib);
- GL(glEnable);
- GL(glDisable);
- GL(glScissor);
- GL(glClearColor);
- GL(glClear);
+ proc = dlsym_proc;
+
+ // We try to support wide range of OpenGL and variants as possible.
+ // Thus avoid using functions that only work in certain OpenGL versions.
+ // e.g. glPushAttrib, glPushClientAttrib, it's bit of shitty but such is life.
+ // Alternatively if code starts getting too much saving/restoring, consider hooking
+ // the gl state changes we care about and write our own push/pop around swap_buffer.
+ //
+ // Version / variant dependant code is still possible through GL_VARIANT and GL_VERSION variables.
+ //
+ // Note that we also rely on system GL/glx.h for typedefs / constants, which probably is plain wrong on ES
+ // for example, but seems to work fine so far. Main interest is to work with mainly GLX / Wine games anyways.
+
+#define GL_REQUIRED(x) do { if (!(_##x = proc(#x))) { ERRX(EXIT_FAILURE, "Failed to load %s", #x); } } while (0)
+#define GL_OPTIONAL(x) do { _##x = proc(#x); } while (0)
+ GL_REQUIRED(glGetError);
+ GL_REQUIRED(glGetIntegerv);
+ GL_REQUIRED(glGetFloatv);
+ GL_REQUIRED(glGetBooleanv);
+ GL_REQUIRED(glGetString);
+ GL_REQUIRED(glIsBuffer);
+ GL_REQUIRED(glGenBuffers);
+ GL_REQUIRED(glDeleteBuffers);
+ GL_REQUIRED(glBindBuffer);
+ GL_REQUIRED(glBufferData);
+ GL_REQUIRED(glMapBufferRange);
+ GL_REQUIRED(glUnmapBuffer);
+ GL_REQUIRED(glPixelStorei);
+ GL_REQUIRED(glReadPixels);
+ GL_REQUIRED(glEnable);
+ GL_REQUIRED(glDisable);
+ GL_REQUIRED(glScissor);
+ GL_REQUIRED(glClearColor);
+ GL_REQUIRED(glClear);
+ GL_OPTIONAL(glDebugMessageCallback);
#undef GL
+ if (glDebugMessageCallback) {
+ // GL_DEBUG_OUTPUT_SYNCHRONOUS for breakpoints (slower)
+ glEnable(GL_DEBUG_OUTPUT);
+ // glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
+ glDebugMessageCallback(debug_cb, NULL);
+ }
+
+ const struct { const char *p; enum gl_variant v; } variants[] = {
+ { .p = "OpenGL ES-CM ", .v = OPENGL_ES },
+ { .p = "OpenGL ES-CL ", .v = OPENGL_ES },
+ { .p = "OpenGL ES ", .v = OPENGL_ES },
+ { .p = "OpenGL ", .v = OPENGL },
+ };
+
+ const char *version = glGetString(GL_VERSION);
+ WARNX("%s", version);
+
+ for (size_t i = 0; i < ARRAY_SIZE(variants); ++i) {
+ const size_t len = strlen(variants[i].p);
+ if (strncmp(version, variants[i].p, len))
+ continue;
+
+ OPENGL_VARIANT = variants[i].v;
+ version += len;
+ break;
+ }
+
+ sscanf(version, "%u.%u", &OPENGL_VERSION.major, &OPENGL_VERSION.minor);
loaded = true;
}
diff --git a/hooks.h b/hooks.h
index b844fcd..6d91b8e 100644
--- a/hooks.h
+++ b/hooks.h
@@ -134,8 +134,8 @@ hook_function(void **ptr, const char *name, const bool versioned)
return;
if (versioned) {
- const char *versions[] = { "GLIBC_2.0", "GLIBC_2.2.5", NULL };
- for (size_t i = 0; !*ptr && versions[i]; ++i)
+ const char *versions[] = { "GLIBC_2.0", "GLIBC_2.2.5" };
+ for (size_t i = 0; !*ptr && i < ARRAY_SIZE(versions); ++i)
*ptr = dlvsym(RTLD_NEXT, name, versions[i]);
} else {
HOOK_DLSYM(dlsym);
@@ -158,5 +158,3 @@ dlsym(void *handle, const char *symbol)
return store_real_symbol_and_return_fake_symbol(symbol, _dlsym(handle, symbol));
}
-
-#undef HOOK_DLSYM