diff options
author | Jari Vetoniemi <mailroxas@gmail.com> | 2017-01-23 18:23:42 +0200 |
---|---|---|
committer | Jari Vetoniemi <mailroxas@gmail.com> | 2017-01-23 18:23:42 +0200 |
commit | 238b64b541d9c37a59a291980e07f0b5d9d9826b (patch) | |
tree | 3a6dc532fce3fd5a40b6015c16b4fa711147a307 | |
parent | 1d71fee4c0ba9be181fc48a447b7287754dc9bd1 (diff) |
Add wider OpenGL coverage, more cleanups, etc..
Testing with some GLES 2.0 programs that I have made so I can profile
this thing.
-rw-r--r-- | glcapture.c | 167 | ||||
-rw-r--r-- | glwrangle.h | 132 | ||||
-rw-r--r-- | hooks.h | 6 |
3 files changed, 202 insertions, 103 deletions
diff --git a/glcapture.c b/glcapture.c index 8db96fe..d620fe4 100644 --- a/glcapture.c +++ b/glcapture.c @@ -8,17 +8,14 @@ * ^ Compile this branch of ffmpeg to get rawmux decoder * You can test that it works by doing ./ffplay /tmp/glcapture.fifo * - * Make sure you increase your maximum pipe size /prox/sys/fs/pipe-max-size - * to minimum of (FPS / 4) * ((width * height * 3) + 13) + * Make sure you increase your maximum pipe size /prox/sys/fs/pipe-max-size to minimum of + * (FPS / 4) * ((width * height * components) + 13) where components is 3 on OpenGL and 4 on OpenGL ES. * * If you get xruns from alsa, consider increasing your audio buffer size. */ #define _GNU_SOURCE #include <dlfcn.h> -#include <GL/glx.h> -#include <EGL/egl.h> -#include <alsa/asoundlib.h> #include <stdlib.h> #include <string.h> #include <stdio.h> @@ -32,6 +29,10 @@ #include <sys/types.h> #include <sys/stat.h> +#include <GL/glx.h> +#include <EGL/egl.h> +#include <alsa/asoundlib.h> + // Some tunables // XXX: Make these configurable @@ -58,6 +59,26 @@ enum stream { STREAM_LAST, }; +// Set to false to disable stream +static const bool ENABLED_STREAMS[STREAM_LAST] = { + true, // STREAM_VIDEO + true, // STREAM_AUDIO +}; + +#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) +#define WARN(x, ...) do { warn("glcapture: "x, ##__VA_ARGS__); } while (0) +#define WARNX(x, ...) do { warnx("glcapture: "x, ##__VA_ARGS__); } while (0) +#define ERRX(x, y, ...) do { errx(x, "glcapture: "y, ##__VA_ARGS__); } while (0) +#define WARN_ONCE(x, ...) do { static bool o = false; if (!o) { WARNX(x, ##__VA_ARGS__); o = true; } } while (0) + +// "entrypoints" exposed to hooks.h +static void swap_buffers(void); +static void alsa_writei(snd_pcm_t *pcm, const void *buffer, const snd_pcm_uframes_t size, const char *caller); +static uint64_t get_fake_time_ns(void); + +#include "hooks.h" +#include "glwrangle.h" + struct pbo { uint64_t ts; uint32_t width, height; @@ -73,15 +94,15 @@ struct gl { struct frame_info { union { struct { - const char *format; uint32_t width, height, fps; } video; struct { - const char *format; uint32_t rate; uint8_t channels; } audio; }; + + const char *format; uint64_t ts; enum stream stream; }; @@ -89,28 +110,14 @@ struct frame_info { struct fifo { struct { struct frame_info info; - bool ready; } stream[STREAM_LAST]; + uint64_t base; size_t size; int fd; bool created; }; -#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) -#define WARN(x, ...) do { warn("glcapture: "x, ##__VA_ARGS__); } while (0) -#define WARNX(x, ...) do { warnx("glcapture: "x, ##__VA_ARGS__); } while (0) -#define ERRX(x, y, ...) do { errx(x, "glcapture: "y, ##__VA_ARGS__); } while (0) -#define WARN_ONCE(x, ...) do { static bool o = false; if (!o) { WARNX(x, ##__VA_ARGS__); o = true; } } while (0) - -// "entrypoints" exposed to hooks.h -static void swap_buffers(void); -static void alsa_writei(snd_pcm_t *pcm, const void *buffer, const snd_pcm_uframes_t size, const char *caller); -static uint64_t get_fake_time_ns(void); - -#include "hooks.h" -#include "glwrangle.h" - static uint64_t get_time_ns(void) { @@ -134,8 +141,11 @@ write_rawmux_header(struct fifo *fifo) { uint8_t header[255] = { 'r', 'a', 'w', 'm', 'u', 'x' }; - if (strlen(fifo->stream[STREAM_VIDEO].info.video.format) + - strlen(fifo->stream[STREAM_AUDIO].info.audio.format) + 33 > sizeof(header)) { + size_t variable_sz = 0; + for (enum stream i = 0; i < STREAM_LAST; ++i) + variable_sz += (fifo->stream[i].info.format ? strlen(fifo->stream[i].info.format) : 0); + + if (variable_sz + 33 > sizeof(header)) { warnx("something went wrong"); reset_fifo(fifo); return false; @@ -144,20 +154,20 @@ write_rawmux_header(struct fifo *fifo) uint8_t *p = header + 6; memcpy(p, (uint8_t[]){1}, sizeof(uint8_t)); p += 1; - { + if (fifo->stream[STREAM_VIDEO].info.format) { const struct frame_info *info = &fifo->stream[STREAM_VIDEO].info; memcpy(p, (uint8_t[]){1}, sizeof(uint8_t)); p += 1; - memcpy(p, info->video.format, strlen(info->video.format)); p += strlen(info->video.format) + 1; + memcpy(p, info->format, strlen(info->format)); p += strlen(info->format) + 1; memcpy(p, (uint32_t[]){1}, sizeof(uint32_t)); p += 4; memcpy(p, (uint32_t[]){info->video.fps * 1000}, sizeof(uint32_t)); p += 4; memcpy(p, &info->video.width, sizeof(uint32_t)); p += 4; memcpy(p, &info->video.height, sizeof(uint32_t)); p += 4; } - { + if (fifo->stream[STREAM_AUDIO].info.format) { const struct frame_info *info = &fifo->stream[STREAM_AUDIO].info; memcpy(p, (uint8_t[]){2}, sizeof(uint8_t)); p += 1; - memcpy(p, info->audio.format, strlen(info->audio.format)); p += strlen(info->audio.format) + 1; + memcpy(p, info->format, strlen(info->format)); p += strlen(info->format) + 1; memcpy(p, &info->audio.rate, sizeof(info->audio.rate)); p += 4; memcpy(p, &info->audio.channels, sizeof(info->audio.channels)); p += 1; } @@ -171,12 +181,12 @@ stream_info_changed(const struct frame_info *current, const struct frame_info *l assert(current->stream == last->stream); if (current->stream == STREAM_VIDEO) { - return (current->video.format != last->video.format || + return (current->format != last->format || current->video.width != last->video.width || current->video.height != last->video.height); } - return (current->audio.format != last->audio.format || + return (current->format != last->format || current->audio.rate != last->audio.rate || current->audio.channels != last->audio.channels); } @@ -184,18 +194,15 @@ stream_info_changed(const struct frame_info *current, const struct frame_info *l static bool check_and_prepare_stream(struct fifo *fifo, const struct frame_info *info) { - if (fifo->stream[info->stream].ready && stream_info_changed(info, &fifo->stream[info->stream].info)) { + if (!ENABLED_STREAMS[info->stream]) + return false; + + if (fifo->stream[info->stream].info.format && stream_info_changed(info, &fifo->stream[info->stream].info)) { WARNX("stream information has changed"); reset_fifo(fifo); } fifo->stream[info->stream].info = *info; - fifo->stream[info->stream].ready = true; - - for (enum stream i = 0; i < STREAM_LAST; ++i) { - if (!fifo->stream[i].ready) - return false; - } if (!fifo->created) { remove(FIFO_PATH); @@ -284,21 +291,42 @@ write_data(const struct frame_info *info, const void *buffer, const size_t size) static void capture_frame_pbo(struct gl *gl, const GLint view[4], const uint64_t ts) { + const struct { + const char *video; + GLenum format; + uint8_t components; + } frame = { + // XXX: Maybe on ES we should instead modify the data and remove A component? + // Would save some transmission bandwidth at least + .video = (OPENGL_VARIANT == OPENGL_ES ? "rgba" : "rgb"), + .format = (OPENGL_VARIANT == OPENGL_ES ? GL_RGBA : GL_RGB), + .components = (OPENGL_VARIANT == OPENGL_ES ? 4 : 3), + }; + if (!glIsBuffer(gl->pbo[gl->active].obj)) { WARNX("create pbo %u", gl->active); glGenBuffers(1, &gl->pbo[gl->active].obj); } glBindBuffer(GL_PIXEL_PACK_BUFFER, gl->pbo[gl->active].obj); - glBufferData(GL_PIXEL_PACK_BUFFER, view[2] * view[3] * 3, NULL, GL_STREAM_READ); + glBufferData(GL_PIXEL_PACK_BUFFER, view[2] * view[3] * frame.components, NULL, GL_STREAM_READ); + + struct { GLenum t; GLint o; GLint v; } map[] = { + { .t = GL_PACK_ALIGNMENT, .v = 1 }, + { .t = GL_PACK_ROW_LENGTH }, + { .t = GL_PACK_IMAGE_HEIGHT }, + { .t = GL_PACK_SKIP_PIXELS }, + }; + + for (size_t i = 0; i < ARRAY_SIZE(map); ++i) { + glGetIntegerv(map[i].t, &map[i].o); + glPixelStorei(map[i].t, map[i].v); + } - glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); - glPixelStorei(GL_PACK_ALIGNMENT, 1); - glPixelStorei(GL_PACK_ROW_LENGTH, 0); - glPixelStorei(GL_PACK_IMAGE_HEIGHT, 0); - glPixelStorei(GL_PACK_SKIP_PIXELS, 0); - glReadPixels(view[0], view[1], view[2], view[3], GL_RGB, GL_UNSIGNED_BYTE, NULL); - glPopClientAttrib(); + glReadPixels(view[0], view[1], view[2], view[3], frame.format, GL_UNSIGNED_BYTE, NULL); + + for (size_t i = 0; i < ARRAY_SIZE(map); ++i) + glPixelStorei(map[i].t, map[i].o); gl->pbo[gl->active].ts = ts; gl->pbo[gl->active].width = view[2]; @@ -308,19 +336,20 @@ capture_frame_pbo(struct gl *gl, const GLint view[4], const uint64_t ts) gl->active = (gl->active + 1) % NUM_PBOS; if (glIsBuffer(gl->pbo[gl->active].obj) && gl->pbo[gl->active].written) { + const struct frame_info info = { + .ts = gl->pbo[gl->active].ts, + .stream = STREAM_VIDEO, + .format = frame.video, + .video.width = gl->pbo[gl->active].width, + .video.height = gl->pbo[gl->active].height, + .video.fps = FPS, + }; + const void *buf; + const size_t size = info.video.width * info.video.height * frame.components; glBindBuffer(GL_PIXEL_PACK_BUFFER, gl->pbo[gl->active].obj); - if ((buf = glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY))) { - const struct frame_info info = { - .ts = gl->pbo[gl->active].ts, - .stream = STREAM_VIDEO, - .video.format = "rgb24", - .video.width = gl->pbo[gl->active].width, - .video.height = gl->pbo[gl->active].height, - .video.fps = FPS, - }; - - write_data(&info, buf, info.video.width * info.video.height * 3); + if ((buf = glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, size, GL_MAP_READ_BIT))) { + write_data(&info, buf, size); glUnmapBuffer(GL_PIXEL_PACK_BUFFER); gl->pbo[gl->active].written = false; } @@ -331,11 +360,8 @@ static void reset_capture(struct gl *gl) { for (size_t i = 0; i < NUM_PBOS; ++i) { - if (glIsBuffer(gl->pbo[i].obj)) { + if (glIsBuffer(gl->pbo[i].obj)) glDeleteBuffers(1, &gl->pbo[i].obj); - } else { - WARNX("seems like program recreated opengl context?"); - } } WARNX("capture reset"); @@ -364,17 +390,26 @@ capture_frame(struct gl *gl, const GLint view[4]) static void draw_indicator(const GLint view[4]) { + GLfloat clear[4]; + GLboolean scissor; + glGetFloatv(GL_COLOR_CLEAR_VALUE, clear); + glGetBooleanv(GL_SCISSOR_TEST, &scissor); + + if (!scissor) + glEnable(GL_SCISSOR_TEST); + const uint32_t size = (view[3] / 75 > 10 ? view[3] / 75 : 10); - glPushAttrib(GL_ENABLE_BIT | GL_COLOR_BUFFER_BIT | GL_SCISSOR_BIT); - glEnable(GL_SCISSOR_TEST); glScissor(size / 2 - 1, view[3] - size - size / 2 - 1, size + 2, size + 2); glClearColor(0.0f, 0.0f, 0.0f, 0.0f); glClear(GL_COLOR_BUFFER_BIT); glScissor(size / 2, view[3] - size - size / 2, size, size); glClearColor(1.0f, 0.0f, 0.0f, 0.0f); glClear(GL_COLOR_BUFFER_BIT); - glDisable(GL_SCISSOR_TEST); - glPopAttrib(); + + if (!scissor) + glDisable(GL_SCISSOR_TEST); + + glClearColor(clear[0], clear[1], clear[2], clear[3]); } static void @@ -445,10 +480,10 @@ alsa_get_frame_info(snd_pcm_t *pcm, struct frame_info *out_info, const char *cal WARN_ONCE("%s (%s:%u:%u)", caller, snd_pcm_format_name(format), rate, channels); out_info->ts = get_time_ns(); out_info->stream = STREAM_AUDIO; - out_info->audio.format = alsa_get_format(format); + out_info->format = alsa_get_format(format); out_info->audio.rate = rate; out_info->audio.channels = channels; - return (out_info->audio.format != NULL); + return (out_info->format != NULL); } static void diff --git a/glwrangle.h b/glwrangle.h index f6b2555..3da96b7 100644 --- a/glwrangle.h +++ b/glwrangle.h @@ -2,45 +2,71 @@ static GLenum (*_glGetError)(void); static void (*_glGetIntegerv)(GLenum, GLint*); +static void (*_glGetFloatv)(GLenum, GLfloat*); +static void (*_glGetBooleanv)(GLenum, GLboolean*); +static const char* (*_glGetString)(GLenum); static GLboolean (*_glIsBuffer)(GLuint); static void (*_glGenBuffers)(GLsizei, GLuint*); static void (*_glDeleteBuffers)(GLsizei, GLuint*); static void (*_glBindBuffer)(GLenum, GLuint); static void (*_glBufferData)(GLenum, GLsizeiptr, const GLvoid*, GLenum); -static void* (*_glMapBuffer)(GLenum, GLenum); +static void* (*_glMapBufferRange)(GLenum, GLintptr, GLsizeiptr, GLbitfield); static void (*_glUnmapBuffer)(GLenum); static void (*_glPixelStorei)(GLenum, GLint); static void (*_glReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*); -static void (*_glPushClientAttrib)(GLbitfield); -static void (*_glPopClientAttrib)(void); -static void (*_glPushAttrib)(GLbitfield); -static void (*_glPopAttrib)(void); static void (*_glEnable)(GLenum); static void (*_glDisable)(GLenum); static void (*_glScissor)(GLint, GLint, GLsizei, GLsizei); static void (*_glClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); static void (*_glClear)(GLbitfield); +static void (*_glDebugMessageCallback)(GLDEBUGPROC, const void*); + +enum gl_variant { + OPENGL_ES, + OPENGL, +}; + +struct gl_version { + uint32_t major, minor; +}; + +static enum gl_variant OPENGL_VARIANT; +static struct gl_version OPENGL_VERSION; #define glGetError _glGetError #define glGetIntegerv _glGetIntegerv +#define glGetFloatv _glGetFloatv +#define glGetBooleanv _glGetBooleanv +#define glGetString _glGetString #define glIsBuffer _glIsBuffer #define glGenBuffers _glGenBuffers #define glDeleteBuffers _glDeleteBuffers #define glBindBuffer _glBindBuffer #define glBufferData _glBufferData -#define glMapBuffer _glMapBuffer +#define glMapBufferRange _glMapBufferRange #define glUnmapBuffer _glUnmapBuffer #define glPixelStorei _glPixelStorei #define glReadPixels _glReadPixels -#define glPushClientAttrib _glPushClientAttrib -#define glPopClientAttrib _glPopClientAttrib -#define glPushAttrib _glPushAttrib -#define glPopAttrib _glPopAttrib #define glEnable _glEnable #define glDisable _glDisable #define glScissor _glScissor #define glClearColor _glClearColor #define glClear _glClear +#define glDebugMessageCallback _glDebugMessageCallback + +static void +debug_cb(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *data) +{ + (void)source, (void)type, (void)id, (void)severity, (void)length, (void)message, (void)data; + WARNX("%s", message); +} + +static void* +dlsym_proc(const char *procname) +{ + HOOK_DLSYM(dlsym); + return _dlsym(RTLD_NEXT, procname); +} static void load_gl_function_pointers(void* (*procs[])(const char*), const size_t memb) @@ -57,30 +83,70 @@ load_gl_function_pointers(void* (*procs[])(const char*), const size_t memb) } if (!proc) - ERRX(EXIT_FAILURE, "There is no proc loader available"); - -#define GL(x) do { if (!(_##x = proc(#x))) { ERRX(EXIT_FAILURE, "Failed to load %s", #x); } } while (0) - GL(glGetError); - GL(glGetIntegerv); - GL(glIsBuffer); - GL(glGenBuffers); - GL(glDeleteBuffers); - GL(glBindBuffer); - GL(glBufferData); - GL(glMapBuffer); - GL(glUnmapBuffer); - GL(glPixelStorei); - GL(glReadPixels); - GL(glPushClientAttrib); - GL(glPopClientAttrib); - GL(glPushAttrib); - GL(glPopAttrib); - GL(glEnable); - GL(glDisable); - GL(glScissor); - GL(glClearColor); - GL(glClear); + proc = dlsym_proc; + + // We try to support wide range of OpenGL and variants as possible. + // Thus avoid using functions that only work in certain OpenGL versions. + // e.g. glPushAttrib, glPushClientAttrib, it's bit of shitty but such is life. + // Alternatively if code starts getting too much saving/restoring, consider hooking + // the gl state changes we care about and write our own push/pop around swap_buffer. + // + // Version / variant dependant code is still possible through GL_VARIANT and GL_VERSION variables. + // + // Note that we also rely on system GL/glx.h for typedefs / constants, which probably is plain wrong on ES + // for example, but seems to work fine so far. Main interest is to work with mainly GLX / Wine games anyways. + +#define GL_REQUIRED(x) do { if (!(_##x = proc(#x))) { ERRX(EXIT_FAILURE, "Failed to load %s", #x); } } while (0) +#define GL_OPTIONAL(x) do { _##x = proc(#x); } while (0) + GL_REQUIRED(glGetError); + GL_REQUIRED(glGetIntegerv); + GL_REQUIRED(glGetFloatv); + GL_REQUIRED(glGetBooleanv); + GL_REQUIRED(glGetString); + GL_REQUIRED(glIsBuffer); + GL_REQUIRED(glGenBuffers); + GL_REQUIRED(glDeleteBuffers); + GL_REQUIRED(glBindBuffer); + GL_REQUIRED(glBufferData); + GL_REQUIRED(glMapBufferRange); + GL_REQUIRED(glUnmapBuffer); + GL_REQUIRED(glPixelStorei); + GL_REQUIRED(glReadPixels); + GL_REQUIRED(glEnable); + GL_REQUIRED(glDisable); + GL_REQUIRED(glScissor); + GL_REQUIRED(glClearColor); + GL_REQUIRED(glClear); + GL_OPTIONAL(glDebugMessageCallback); #undef GL + if (glDebugMessageCallback) { + // GL_DEBUG_OUTPUT_SYNCHRONOUS for breakpoints (slower) + glEnable(GL_DEBUG_OUTPUT); + // glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS); + glDebugMessageCallback(debug_cb, NULL); + } + + const struct { const char *p; enum gl_variant v; } variants[] = { + { .p = "OpenGL ES-CM ", .v = OPENGL_ES }, + { .p = "OpenGL ES-CL ", .v = OPENGL_ES }, + { .p = "OpenGL ES ", .v = OPENGL_ES }, + { .p = "OpenGL ", .v = OPENGL }, + }; + + const char *version = glGetString(GL_VERSION); + WARNX("%s", version); + + for (size_t i = 0; i < ARRAY_SIZE(variants); ++i) { + const size_t len = strlen(variants[i].p); + if (strncmp(version, variants[i].p, len)) + continue; + + OPENGL_VARIANT = variants[i].v; + version += len; + break; + } + + sscanf(version, "%u.%u", &OPENGL_VERSION.major, &OPENGL_VERSION.minor); loaded = true; } @@ -134,8 +134,8 @@ hook_function(void **ptr, const char *name, const bool versioned) return; if (versioned) { - const char *versions[] = { "GLIBC_2.0", "GLIBC_2.2.5", NULL }; - for (size_t i = 0; !*ptr && versions[i]; ++i) + const char *versions[] = { "GLIBC_2.0", "GLIBC_2.2.5" }; + for (size_t i = 0; !*ptr && i < ARRAY_SIZE(versions); ++i) *ptr = dlvsym(RTLD_NEXT, name, versions[i]); } else { HOOK_DLSYM(dlsym); @@ -158,5 +158,3 @@ dlsym(void *handle, const char *symbol) return store_real_symbol_and_return_fake_symbol(symbol, _dlsym(handle, symbol)); } - -#undef HOOK_DLSYM |