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Diffstat (limited to 'jni/iconv/DESIGN')
-rw-r--r-- | jni/iconv/DESIGN | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/jni/iconv/DESIGN b/jni/iconv/DESIGN new file mode 100644 index 0000000..9ff2ad3 --- /dev/null +++ b/jni/iconv/DESIGN @@ -0,0 +1,64 @@ +While some other iconv(3) implementations - like FreeBSD iconv(3) - choose +the "many small shared libraries" and dlopen(3) approach, this implementation +packs everything into a single shared library. Here is a comparison of the +two designs. + +* Run-time efficiency + 1. A dlopen() based approach needs a cache of loaded shared libraries. + Otherwise, every iconv_open() call will result in a call to dlopen() + and thus to file system related system calls - which is prohibitive + because some applications use the iconv_open/iconv/iconv_close sequence + for every single filename, string, or piece of text. + 2. In terms of virtual memory use, both approaches are on par. Being shared + libraries, the tables are shared between any processes that use them. + And because of the demand loading used by Unix systems (and because libiconv + does not have initialization functions), only those parts of the tables + which are needed (typically very few kilobytes) will be read from disk and + paged into main memory. + 3. Even with a cache of loaded shared libraries, the dlopen() based approach + makes more system calls, because it has to load one or two shared libraries + for every encoding in use. + +* Total size + In the dlopen(3) approach, every shared library has a symbol table and + relocation offset. All together, FreeBSD iconv installs more than 200 shared + libraries with a total size of 2.3 MB. Whereas libiconv installs 0.45 MB. + +* Extensibility + The dlopen(3) approach is good for guaranteeing extensibility if the iconv + implementation is distributed without source. (Or when, as in glibc, you + cannot rebuild iconv without rebuilding your libc, thus possibly + destabilizing your system.) + The libiconv package achieves extensibility through the LGPL license: + Every user has access to the source of the package and can extend and + replace just libiconv.so. + The places which have to be modified when a new encoding is added are as + follows: add an #include statement in iconv.c, add an entry in the table in + iconv.c, and of course, update the README and iconv_open.3 manual page. + +* Use within other packages + If you want to incorporate an iconv implementation into another package + (such as a mail user agent or web browser), the single library approach + is easier, because: + 1. In the shared library approach you have to provide the right directory + prefix which will be used at run time. + 2. Incorporating iconv as a static library into the executable is easy - + it won't need dynamic loading. (This assumes that your package is under + the LGPL or GPL license.) + + +All conversions go through Unicode. This is possible because most of the +world's characters have already been allocated in the Unicode standard. +Therefore we have for each encoding two functions: +- For conversion from the encoding to Unicode, a function called xxx_mbtowc. +- For conversion from Unicode to the encoding, a function called xxx_wctomb, + and for stateful encodings, a function called xxx_reset which returns to + the initial shift state. + + +All our functions operate on a single Unicode character at a time. This is +obviously less efficient than operating on an entire buffer of characters at +a time, but it makes the coding considerably easier and less bug-prone. Those +who wish best performance should install the Real Thing (TM): GNU libc 2.1 +or newer. + |