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package pw.cloudef.rpg;
import org.libsdl.app.SDLActivity;
import java.util.Map;
import java.util.HashMap;
import java.lang.Integer;
import java.lang.Boolean;
import java.lang.String;
import android.os.Bundle;
import android.content.Context;
import android.view.View;
import android.view.ViewGroup;
import android.view.LayoutInflater;
import android.view.KeyEvent;
import android.view.InputDevice;
import com.andretietz.android.controller.ActionView;
import com.andretietz.android.controller.InputView;
import android.system.Os;
public class Base extends SDLActivity {
private boolean gamepadHidden;
private ActionView av;
private ActionView dv;
private Button hider;
protected int mainLayout() {
return R.layout.base;
}
protected boolean hideFully() {
return false;
}
protected String gameId() {
return getIntent().getExtras().getString("id");
}
protected String baseDir() {
return getApplicationContext().getFilesDir().toPath().toString() + "/data/" + gameId();
}
protected void onCreate(Bundle savedInstanceState) {
try { Os.setenv("COMPAT_CHDIR", baseDir(), true); } catch (Exception e) {}
super.onCreate(savedInstanceState);
final LayoutInflater li = LayoutInflater.from(getApplicationContext());
mLayout.addView((ViewGroup)li.inflate(mainLayout(), mLayout, false));
final Map<Integer, Boolean> state = new HashMap<Integer, Boolean>();
state.put(KeyEvent.KEYCODE_C, false);
state.put(KeyEvent.KEYCODE_CTRL_LEFT, false);
state.put(KeyEvent.KEYCODE_X, false);
state.put(KeyEvent.KEYCODE_Z, false);
state.put(KeyEvent.KEYCODE_DPAD_RIGHT, false);
state.put(KeyEvent.KEYCODE_DPAD_LEFT, false);
state.put(KeyEvent.KEYCODE_DPAD_DOWN, false);
state.put(KeyEvent.KEYCODE_DPAD_UP, false);
final Map<Integer, Integer> bcode = new HashMap<Integer, Integer>();
bcode.put(0, KeyEvent.KEYCODE_Z);
bcode.put(1, KeyEvent.KEYCODE_X);
bcode.put(2, KeyEvent.KEYCODE_CTRL_LEFT);
bcode.put(3, KeyEvent.KEYCODE_C);
av = (ActionView)findViewById(R.id.viewAction);
av.setOnButtonListener(new InputView.InputEventListener() {
@Override public void onInputEvent(View view, int buttons) {
for (int i = 0; i < 4; ++i) {
if (((0x01 << i) & buttons) > 0 && !state.get(bcode.get(i))) {
dispatchKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, bcode.get(i)));
state.put(bcode.get(i), true);
} else if (state.get(bcode.get(i))) {
dispatchKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, bcode.get(i)));
state.put(bcode.get(i), false);
}
}
}
});
final Map<Integer, Integer> dcode = new HashMap<Integer, Integer>();
dcode.put(0, KeyEvent.KEYCODE_DPAD_RIGHT);
dcode.put(1, KeyEvent.KEYCODE_DPAD_DOWN);
dcode.put(2, KeyEvent.KEYCODE_DPAD_LEFT);
dcode.put(3, KeyEvent.KEYCODE_DPAD_UP);
dv = (ActionView)findViewById(R.id.viewDirection);
dv.setOnButtonListener(new InputView.InputEventListener() {
@Override public void onInputEvent(View view, int buttons) {
for (int i = 0; i < 4; ++i) {
if (((0x01 << i) & buttons) > 0 && !state.get(dcode.get(i))) {
dispatchKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, dcode.get(i)));
state.put(dcode.get(i), true);
} else if (state.get(dcode.get(i))) {
dispatchKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, dcode.get(i)));
state.put(dcode.get(i), false);
}
}
}
});
hider = (Button)findViewById(R.id.hider);
hider.setOnButtonListener(new InputView.InputEventListener() {
@Override public void onInputEvent(View view, int buttons) {
if (((0x01 << 0) & buttons) > 0) {
gamepadHidden = !gamepadHidden;
if (gamepadHidden) {
if (hideFully()) {
dv.setVisibility(View.GONE);
av.setVisibility(View.GONE);
} else {
dv.setAlpha(0.f);
av.setAlpha(0.f);
}
hider.setAlpha((hideFully() ? 0.f : 0.25f));
} else {
if (hideFully()) {
dv.setVisibility(View.VISIBLE);
av.setVisibility(View.VISIBLE);
} else {
dv.setAlpha(0.5f);
av.setAlpha(0.5f);
}
hider.setAlpha(0.5f);
}
}
}
});
}
}
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